Eh the story was so-so and although you did little actual animating or drawing you used the sprites you got from wherever pretty well to make it seem like a more visually stimulating game, that dragon fight was incredibly simple yet slightly intense near the end, however the game wasn't good enough for me to want to go back and get the other endings, all in all not a great game, but not terrible.
"Just give all the ponies their invitation already. The answer will be revealed then. Or give the applebuck season muffin to Derpy."
I wonder how many other people found out what Rarity snuck in-between her dialogue boxes.
The dragon battle is only for one of the ending paths. Muffin ending is the simplest to get. The other ending (blank flank) is usually what everyone plays for to scare the shit out of themselves, but it takes a bit of time to get that.
To. Much. Stuff. To. Do. Quit. At. 200. Reactions... o____o Going. To. Bed. Now. -____-
Way to easy and repetitive, even if it's for a good cause doesn't mean you half ass it.
Meh...It was okay.
It's okay I can see why a lot of people are crazy about SMB but if the actual game is like that I'm not interested, the controls felt loose and sloppy, I hated that I had to be pressing against the wall to wall jump instead of just being able to press jump when touching the wall, I hated getting blocked/stopped and then falling when only 1 pixel of the top of my square head/body hit the bottom of a platform, and I hated that he couldn't jump very high but could jump far as hell when it came to wall jumping, also I realize he is made of meat thus the blood making him slippery, but he felt to fast to me especially seeing as how a lot of those levels are close quarters with no room to run. I wouldn't spend the money or Microsoft points to get the actual game ( you know unless the aforementioned problems aren't present. ) but it's a decent little game, fan flash or real thing, decent job boys.
At the end there in hell level it wasn't letting me jump or duck close to the end so I lost all my hearts in a row, and the hit box on the cyclops is to big I didn't even touch him and he damaged me. Other than that, it was a good way to pass the time, it's not to long, it's not to short, and it isn't to frustrating (except the not being able to jump or duck part.) so 8/10 and 4/5. And to those complaining about the ducking and how he comes back up and talking like its a glitch, I think it's supposed to be that way so you have to time your ducks like you time your jumps, if you could hold it this game would be to easy and only earn a 6/10 from me.
It lets you fine; you're just not doing it fast enough. Since Don gets hit, he goes into his hurt animation, which makes it look like you didn't move off the ground. And sorry, you touched the cyclops. Try keeping a greater distance. However, you're absolutely right on the sliding. I'm surprised that that went over so many people's heads.
That was long and tedious but somehow worth it in the end, I planned to stop once I got to 100 but I couldn't, and I beat it... I feel ashamed. Even though your game takes away peoples dignity and self-respect I suppose it deserves a 10/10 and 5/5 seeing as how you were able to hold my interest, especially when I have Assassins Creed 2 Brotherhood sitting right there... Guess I'll go get all the achievements for that game next!
Good waste of time.
The game itself was okay, some different music would have been nice. The fact that even when you swung a melee weapon its % went down was stupid, the fact that you can miss I thought was also stupid, I wouldn't mind if it was something like to do with what gun you have or the range, but when I'm running at 3 zombies with an AK-47 or shotgun and I fire off 3 or 4 rounds not killing any of them and I die? That's some bullshit. Oh yea, the convict said okay lets move out, after all the zombies were killed in the area leading me to believe he was on my side, then he shot me in the back...
hahhaha..haha..ha...heh....it's sad because I recognized what all those sounds were from...
Fun game reminded me a lot of Zero-Wing but it was to hard 1 hit kills non-charge weapon doesnt fire fast enough and the enemies shoot and if they touch you our dead plus if you go to low your dead, a little to much, other than that I liked it.
It seems that I need to add Easy "sucker" Mode :-p in to the game as not every one is happy with classic game difficulty. But most of games is made as Very easy, and your gaming/reflex skills are not developed during the time you play the game, mostly it looks like you watch interactive video.
It was pretty good.
It was a decent way to kill time but after I got to 51 elements and 11 groups I just couldn't keep going it got so boring. maybe add something else to encourage players to keep going instead of just unlocking a new elements and groups :\
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